
Galaxy NRG Battlestation
Samsung Sponsored Project. This project is an extension of the Samsung x NRG Mobile E-sport sponsorship. A Battlestation designed for Mobile E-sport.
Time - Summer 2024
Duration - 14 Weeks
Team Member - Jeff Yap / Jerome He
The Objective
Propose a bold brand collaboration between Samsung and a relevant partner to captivate and resonate with the Gen Z & Alpha in north America
Understanding NRG E-sport
NRG is a professional gaming and entertainment company founded in 2015 in LA. With its championship teams and gaming lifestyle content
What sets them apart?
Content Influence
Blending high-energy gaming culture with entertainment, producing viral videos, lifestyle vlogs, and creator-driven series that connect deeply with Gen Z audiences through humor, personality, and behind-the-scenes access to esports and internet culture
NRG has over 2 Billion content views in 2024

Founded in 2015
One of the leading e-sport & lifestyle brand in North America

Creator to Co-owner - Nicholas Armstrong
One of the most prominent Minecraft, Valorant streamers with over 20M followers

MRG Spectrum Castle
$10M USD, 20,000 square foot, multi-functional facility located in LA, it serves as a content creation hub, event venue, and a social space for gamers

NRG Fundamentals
Apparel line targeting lifestyle and culture. Selling lifestyle products like crew, hoodie, tees to promote their brand image
Mobile E-sport Is The Future
There is a noticeable shift in gaming preferences among Gen Z and Gen Alpha, with a growing trend toward mobile gaming as their platform of choice, rather than PC and console gaming
26%
Decrease in playtime on PC and console games since 2021
73%
Gen Alpha are mobile gamers in north america
41%
Increase in watch time of mobile e-sport from 2023 to 2024


Mobile E-sport audience expected to reach over 318 million by 2025
Number of views of e-sport content expected to reach 548 million by 2025, it was at 418 million in 2019.

E-sport players are real athletes
Professional esports players are recognized as athletes in the US since 2013. who compete full-time as a career instead of playing video games as a hobby

College & Scholarships
Hundreds of U.S. colleges offer esports scholarships and treat players as student-athletes, with structured training and competition schedules.
Samsung
Leader of the mobile tech industry, constantly pushing the boundary with their innovative advancements
NRG
Forerunner of e-sport culture, inspiring new generations of mobile gamers and e-sport lovers
Collaboration Value
Redefine mobile e-sport experience for the athletes and for the audiences. Expand demographics base through the power of e-sport
Design Opportunities

The Rule -
Design Limitation
Players must only compete on an eligible device and may not use any kind of external device or attachment of any kind that modifies the game’s controls
(e.g. bluetooth controllers, wired controllers, mouse, keyboard etc.) without the express consent of IGE Staff.

Design Observation
Learning player posture & habbits through live streams & recordings of live tournaments
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Players are prone to physical strains
More than 40% of esports athletes have reported musculoskeletal pain, which limits their performance
8 to 12 hours per day - Average training hour of an e-sport athlete



Abnormal postures caused by poor ergonomic setup
Forward neck / Slouched / Rounded shoulders
- Nintendo neck
- Shoulder pain
- Pain around scapula
- Lumber muscle strain



Problematic holding habits
Holding on to the weight of the phone a primary problem contributing to pain around wrist and grip
The habbit is cuased by players needing to hold the phone while maintaining performance ready hand posture, the weight of the phone becomes unbearable over period of time



The lack of live audience engagement
Viewers enjoy the game via a large screen hanging on top of the arena, it is a huge missed opportunity where tournaments can be made much more enjoyable with better visual cues indicating player actions
The Concept
A battlestation designed to standardize the mobile e-sports scene by enhancing athlete ergonomics, performance, and live audience engagement
Design Direction


Geometric Sensuality Evovled


Vivid Disruption
Process Works
This section showcases my design process from research, concept development to form development

Galaxy NRG Battlestation
A battle station designed to enhance environmental ergonomics for mobile e-sport athletes for better in-game performance, while enhancing viewer interactions for on-scene audiences
Battlestation on standby
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Battlestation on standby
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Battlestation game ready
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Battlestation ecosystem
A series of Samsung product meant to be used alongside the battlestation
Galaxy ring integration
Athletes are each issued a galaxy ring for data monitoring. Their health data are recorded and will be used to achieve intelligent ergonomic support provided by the battlestation

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Ignition through galaxy ring
The ring serves as an ID, when the ring is placed into the battlestation, the station will adjust itself to the setting customized by the athlete

Ignition through galaxy ring
The ring serves as an ID, when the ring is placed into the battlestation, the station will adjust itself to the setting customized by the athlete
Ignition through galaxy ring
The ring serves as an ID, when the ring is placed into the battlestation, the station will adjust itself to the setting customized by the athlete
Upon Ignition
The battlestation adjusts itself based on anthropometric data recorded from the player, recreating the optimal environmental ergonomics for each individual athlete
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Team indicator
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Team indicator
Elbow rest
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Chair
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Battlestation on standby


While In Tournament
With the help of Galaxy AI, the battlestation learns from player habits and makes live adjustments according to player movments

Intelligent framework
The silicone covered frameworks on the battle station is designed to pivot and provide customized ergonomic support toward the players
Smart elbow pad
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Arm movement
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Frame movement
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Chair movement



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Galaxy buds integration
The game mode function of galaxy buds is amplified to achieve zero latency during game play. The amplifier is built with-in the battlestation

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Magnetic charging pad
Hidden in the battlestation, pops out when phone is near
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Magnetic charging pad
Hidden in the battlestation, pops out when phone is near
Magnetic charging pad
Hidden in the battlestation, pops out when phone is near

Audience engagment enhanced
The battle station will capture adrenaline pumping moments in game and bring the battle field to the stadium through vairous lighting effects


Arena Reimagined
The design of the battlestation opens up new opportunities for a total reimagination of the current arena floor plan, enhancing viewer interaction

Floor plan
Based on PUBG mobile tournaments, 16 Teams / 64 Players in a single arena

Floor plan
Based on PUBG mobile tournaments, 16 Teams / 64 Players in a single arena
Floor plan
Based on PUBG mobile tournaments, 16 Teams / 64 Players in a single arena
Training compound
E-sport teams train with the battlestation in their training compound for player wellness and performance needs


Game On

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